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Wesnoth Units database

Knight

(image)

These knights have acquired great skills and there's hardly a match for them. Enjoying their high status, they incline to fulfilling their desires without scruples. The common folk know all too well they better be wary when one is around.

Information

Advances from: Horseman
Advances to:
Cost: 35
HP: 50
Movement: 8
XP: 100
Level: 2
Alignment: neutral
IDWild Knight
Abilities:

Attacks (damage - count)

(image)spear
melee
13 - 2
pierce
charge
dread

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand140%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%